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SocialComputingAndLearning

Page history last edited by PBworks 14 years, 2 months ago

Social Computing and Learning

 

Central ideas behind Web 2.0

 

  • Technical: Web as a Platform, Software as Service, Richer User Experience, Lightweight Computing Models, RSS, Add-ins (next week)

 

  • Social: Everyone as Publisher, Harnessing Collective Intelligence, Folksonomy, Social Computing (e.g., Social Networking, Social Bookmarking) (this week)

 

newsweek pbwiki blogger myspace del.icio.us wikipedia

 

Collective Intelligence

 

Examples:

Wikipedia - Folksonomy

eLearning 2.0

ClassTagCloud

 

Web 1.0 - Discussion groups, BBS

 

Social Networking

 

http://www.linkedin.com - Demonstration

  • Profile & Friends
  • Search
  • Invite

 

Social Bookmarking

 

http://del.icio.us

http://myweb2.search.yahoo.com - Demonstration

  • Tag based navigation
  • Saving a page (with and without the toolbar add-in)
  • Searching within contents
    • Friends pages

 

Notes:

  • Page caching (so I don't lose the pages I've bookmarked)
  • Categories of Friends (so I can have family, work, etc.)
  • Web Badge for Integration into my Blog

 

More discussion available at: Blog Post

 

Trick: use a tag that is specific to yourself or your group, e.g., blogthis, linkthis, collab201

 

Recent example in com-prac:

Peripheral, not rigorous, but perhaps thought provoking, you might

want to look at what people have tagged as "community_indicators" in

http://del.icio.us/tag/community_indicators and

http://www.technorati.com/tag/communityindicators and/or

http://www.technorati.com/tag/community_indicators (I screwed up on

some tags. What can I say?)

 

 

Search (Yahoo My Web)

 

Other examples:

http://www.swicki.com

http://www.rollyo.com

 

Central ideas of eLearning 2.0

 

  • Extending the platform - e-Learning 2.0 is about using specialized software extensions developed by and for educators, as well as with rich, interactive digital resources.

 

  • Facilitate Social Networking - e-Learning 2.0 is about enabling a social experience that recognizes the course is but one social-organizational group in a broader education environment.

 

  • Enable Lifelong Learning - e-Learning 2.0 is about integrating the educational journey across a longer period of time through techniques such as "e-Portfolios"

 

  • Create Network Learning Environments - e-Learning 2.0 is about moving beyond the course towards a more holistic conception of a networked learning environment

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